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Wade just wanted to drink

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Author Comments

This track was made completely from a free GM bank for the NGMT 15.

The theme was the bar.
This was my idea:

0:00 - 0:14 It starts off in a Western Bar, comedy, chaos and fun is happening. People dancing and drunk off their faces.

0:15 - 0:33 Then Wade walks in, an out-of-towner. He suddenly disrupts the mood with all eyes on him.

0:33 - 0:51 The moment becomes less tense and Wade walks up to the bar, orders a drink and sits down.

0:51 - 1:19 Wade is ditsy, stupid even, he orders a whiskey and mutters while at the bar.

1:20 - 1:56 Wade drinks his whiskey, he loves his whiskey and fills his flask. He's idiotic and drunk nature, not smart..at all.

1:56 - 2:09 A noise is heard of someone dismounting his horse outside, the people inside are somehow frightened.

2:10 - 2:28 The town villain then walks into the bar. Stands and growls at everyone, he walks over to the bar and orders. He receives his drink and turns around.

2:28 - 2:48 He suddenly sees wade, a new face and walking slowly up to him. Growling all the way up. He orders Wade to leave. The bar start to squirm knowing what is coming.

2:48 - 3:04 Wade oblivious, tells the town villain to leave him drink. The villain then gets angry and throws threats to Wade, who makes simple minded comments and continuously drink while hiccupping. Making the villain furious.

3:04 - 3:42 The villain pulls out his pistol, and everyone in the bar gets quickly off their seat and against the walls to get out the way. Except wade. The villain walks over to the end of the room, he's about to draw. Wade seated drinks.

3:42 - 3:50 The villains Gun fires, hits off wades flask and right back at the villain. Killing him on the spot, as he falls to the ground. Wade is on the ground too, propelled back by the gunshot in a fallen chair drunk out his mind.

3:51 - 4:09 He gets up, brushes himself off, and walks to the exit. Oblivious that he's just been shot at. He walks over to the exit.

4:10 - 4:51 Wade walks out the bar unintentionally saving the town from the perilous villain, and completely unaware. Riding off into the sunset as a legend never to be forgotten.

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You could quite easily slam this into an Indy western game. It has to me a traditional Western feel, but because of the limited sounds you could use it gave me a Midi like feel, almost like the old days in FF7 but obviously more well refined.

You're just too good for NG brotha! (P.S When are we dropping everything to do our international Music tour!)

A fine story. I feel like I am playing an old Lucasarts adventure game like the ones I played when I was a kid. There is something charming about GM that brings out the nostalgia.

I love your work. You are truly one of my favourite artists.

EvilRaccoon responds:

Thanks Bosa! :D <3

This song sounds so much better with a story behind it! I finally understand the intro and outro. I was wrong when I said the outro shouldn't be conclusive because I didn't realize this was a story. I still don't like the intro but it makes sense now. The song is very catchy, has a great rhythm, and a great line up of soundfonts. I'm glad I voted for it.

EvilRaccoon responds:

Thanks BlueOceans! :D Yeah, I felt with people not sure on the why things can become a little disjointed. I'll be for sure to take that into consideration for the next round. Make it more..listenable.

Thanks again!!

Credits & Info


4.32 / 5.00

Dec 11, 2015
6:04 AM EST
File Info
11.1 MB
4 min 52 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.