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Author Comments

Attention : This track is mixed on a pair of really, really, REALLY crappy headphones.
EQ and levels might be wrong but, please don't judge me too harsh.
Thanks for the time you took to read this ( if you did ).

A neurofunk track i've been working on for the last two days.
Took my production to a whole new level.Major improvement from my last submission although its mixed on crappy headphones.Hope you enjoy this one.
Cheers !

Enjoy !



lol the bassline sounds good on some of my speakers but crap on others.
I like this alot lol, bass just needs to sound overall lower pitched and grimier

MA3HbO responds:

Well i've already made the general structure of the track but it's far from finished.
Hopefully when i get home on my speakers i'll remaster it and add some other stuff for more variation and other improvements on the sound.
Cheers and thanks for listening and reviewing !

let the sub create pace

didnt have any problems with your intro, sounded good for something that was mixed on headphones.

your idea to have plenty of sub was a bit weirdly executed. with deep DnB like you're trying to do, you will absolutely NEVER get away with it unless your kick is huge. i think of it like this...a balance between depth and movement. depth is given by the sub. if you want a deep sub, it should play around the same volume as the kick and be quite 'alive'. movement on the other hand is offered by the kick drum. the kick drum is what moves absolutely EVERYTHING around. the kick moves the sub and the reese. the deeper the kick, the more the sub and reese will move (which is what you want). the reese offers liquidity and a distorted source of heat that compliments drums.


the kick is pretty much 100% related to how good the sub and reese sound. deeper kicks will support deeper basslines while still providing movement. the power of the snare is optional. usually the job of the snare is to provide the force that your kick drum is failing to give to the main harmonics of the reese.

for this particular mix i definitely think you need to amp up the depth of the kick. layer a sub kick on it, or gate a sub kick to it or something. put some slight chorus on the reese and when you make the kick better the subline should automatically move a bit more. make the sidechaining harder if its still weak.

that wasn't my main problem, though. i think the energy of the song was actually a bit dead for one reason. the reese was empty. you sort of had some kind of thin reese that only showed itself briefly. if you want plenty of sub and an 'atmospheric' reese, then you need to make sure that the reese is working directly to strengthen the beat.

place your reese strongly in time with your kicks and create movement with it instead of just playing it alongside the sub and desperately trying to come up with interesting LP modulation.

plenty of sub can sound good, but only if you make sure that all the other instruments are functioning properly to enhance the sub.

the kick - needs to be deeper and bigger.

the snare - totally fine if you want it like that, if you make the kick/bass/sub good enough it wont matter.

the sub - give it more power/pulse

the reese - dont confuse the beat. let the sub drive instead of trying to do freeform wobbles

anyway, forgetting about all that, the other stuff was sick :P sound relatively professional. we should definitely talk more (send me a PM), your stuff is good and your style is really....fun to listen to.

People find this review helpful!
MA3HbO responds:

Cheers for the nice review !
I totaly agree about the kick and the sub bass.I actually knew what i wanted to do ( as wierd as that sounds :D ) but it was really hard to do it on the headphones.I'll probably add a slight pitchbending to the sub and make it a bit lower.As for the kick, your are right!Adding a sub kick would really do the trick but maybe i'll change the present kick drum too.The bass on the other hand was quite random.
I didn't spend much time on it.It actually is completely unprocessed.The only effect that it has is a chorus from the synth itself ( and a LP filter obviously ) so
i guess some EQ is needed too.Anyway thanks again for the great review and i'll be sure to keep in touch!

Definitely needs more bass.

I can hear the potential for massive bass, but it's just lacking and depth, which is ironic.

MA3HbO responds:

You guys just don't seem to read my comments about the track.I guess i'll have to edit them a bit so that they stick out.
Gonna say it again - This track is mixed on a pair of 5$ headphones + i'm not home on my computer.Please give me Your thoughts on the structure, rather than the mastering.Anyway thanks for the review.I hope you liked the track nonetheless.
Cheers !

a way to improve

drums are just great, dig the percs really. the bass sucked imo, no offence. sounded too cheap, add some mid-high crisp to it and take the subb a bit lower, i think the tune lacks it. work on bass, it's the weakest point imo. make it sound angrier.


MA3HbO responds:

Thanks for the review.
The whole idea of the track was to have alot of sub and not alot of midrange bass synths.Not sure what you mean about the bass.Maybe my crappy headphones are making it sound better to me.I'll surely remaster and edit the track once i get home on my speakers.
Cheers and stay tuned !

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Credits & Info


4.31 / 5.00

Aug 25, 2010
9:56 AM EDT
Drum N Bass
File Info
5.1 MB
2 min 15 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.