had to listen to it again on repeat a couple of times and really listen, cause i like the potential in this song, and i guess that's why said it was a question of whether you would continue it or not, as you see the potential as well :P i hate starting a song that you love the feel of but having no idea how to continue the idea. >.<
for starters, i would boost that kick and, if it's not already, throw the master under a limiter. i'd add a saw, or square-based pad into the back, especially for the soft parts where the lead and arp take control.
The "hits" as i call them (something like a "boom" after a reverse crash), need to have some more delay and reverb on them, or extend the decay if you already have delay (that rhymes, how fun! >.<).
i know what you were trying to do with syncopation the lead in the second part, but instead of just syncopation on the same note, throw some down the octave, and maybe even add some harmonies to the lead to complete the feel of the build. cause, as it is, the build in the second part doesn't build up enough, in my opinion (keep in mind *everything* i'm saying is "in my opinion" and obviously disregard it or everything cause it's your song XD).
A lot of songs can be more memorable if they have something along the lines of a SFX or a sample that's sliced up all pretty like, playing around with it to get an original sound. this can, oftentimes, make a big difference in the impact that the song has to the listener. in my song, ever (and i'm not claiming to be amazing, i'm not that good), has an sfx that i played around with, the most noticeable being the free filter on it, that i worked to sound a little like a roar or whatever it was XD. but i find people remember that, people say: and that part: the *imitates sound* part!
a small change would be that i'd keep the bass you have now strictly as an offbeat, you have some work on the pickup to the bar and it detracts, i feel, from the 'jump' of the song. also, make it a bit more sine and squelch, i feel the wave shape is a bit too jagged.
the kick i'd change a bit, boost the mid-low end, the part just before the bottom in whatever parametric EQ you use. also, i find that throwing on maximus on top of that can really even it out into a trance-worthy kick, but be careful that, on maximus, an often-occurring problem for me is that it extends the end/decay of the kick too much, so you might want to consider having 2 kicks on the same pattern, one with maximus, and the other not, and try using a different sample for the kick too. look in the "used by demo projects" section for some good kicks and/or sounds.
so, overall, i just wrote a long-ass review XD but i hope it's helpful enough to take *something* from :P i'd love to see it continue! great flow!
:3 You know, I agree with you entirely. The funny thing is that I actually do a lot of the things you mentioned in most of my other songs, just, I didn't in this one, for whatever reason. Maybe I was just lazy? That could explain why it's so short. Haha. Thanks Sam. I really appreciate those suggestions, and that monster of a review. :) I wish I could tell you more in response but.. Haha well I completely agree with you. :)