your music is pure feeling. I like it
too bad that the zero voter feels it that way, im going to say 10 and listen to the rest. peace.
You sound like a hippy
You sound like a hippy, as for the song it's very good.
It seems to me like near the 1:17 mark of a life support machine going crazy and people around you talking, hey perhaps I was dying hense the song name.
I was well aware that a lot of people won't get the underlying message, the emotions the listener experiences if he uses his imagination.
Close the door, turn off the lights, close your eyes and take another listen. Maybe you will experience what I intended you to.
This song struck a chord with me, I could very nearly describe it as sublime. It brought me back to my youth while playing a well orchestrated RPG, the type where you feel genuine awe when you turn the corner and see a beautifully designed spectacle - it is hard to articulate. The sense of "wonder" (for lack of a better term) and the thrill of exploration when you're playing a game set in or around space - your first landing on a new planet in Mass Effect is perhaps a potent example of these feelings. Sagan explains this emotion best:
"Our feeblest contemplations of the Cosmos stir us - there is a tingling in the spine, a catch in the voice, a faint sensation, as if a distant memory, of falling from a height. We know we are approaching the greatest of mysteries."
The drop near the midway point relays a change in the pace and tone experienced whilst watching (or while playing this well-crafted RPG) a utopia crack at the seams and become a or begin to show signs of dystopia. I find it very hard to give clarity to the feelings evoked, especially in writing such a short review, if I had to use but a few adjectives: wonder, awe and anticipation...
Watch trailers for the new Final Fantasy (XIII) or look at pictures of the cosmos, or play an immersive (preferentially space or fantasy set) RPG and hopefully you'll get me more :P
Interesting. I was just thinking about Mass Effect as well when I composed this. I was impressed by the music that played after one of the closest crew members dies. That piece and the entire soundtrack probably influenced me a bit.
It's interesting that you see this as a Space scenario as I intended something entirely different, but that's one of the reasons I'm eager to see what other people feel when listening to my work.