In this episode, we delve into the world of collectors’ editions in the games industry and discuss the good, the bad, and the ugly, how we would design our own collector’s editions, and much, much more!
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Chapters
00:00 Episode Intro
00:33 Episode Starts
05:34 Rune’s Experience and Dreams of Collector’s Editions
12:52 Collector’s Editions Gone Wrong
13:36 Grand Theft Auto IV: Collector’s Edition
14:43 Fallout 4 & Fallout 76
30:38 Are Preorders Harmful to the Games Industry?
50:18 Sunset Moon and Prototyping
55:47 Episode Outro
Your Hosts and Their Games
Get all the links and the transcript for this episode right here: https://medium.com/@ottowretling/house-of-games-70-collectors-edition-60b312ba60b8
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