I hope you are ready for a different type of game developer education; Ida Fontaine tells us all about “The Military School of Game Development”, a.k.a The Game Assembly! Put on your best camouflage and shine those boots as we dive into the newest episode of House of Games!
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Chapters
00:00 Episode Intro
01:14 Ida Fontaine Introduces Herself
01:41 What Is the Game Assembly?
03:16 What Does Ida Do at The Game Assembly?
04:34 What Is Procedural Art?
08:10 What Is Technical Art?
08:54 A Day in the Life of a Student at The Game Assembly
10:26 What Is Agile?
13:55 What the Industry Think of The Game Assembly Method
14:50 A Day in the Life… Continued
24:08 The Application and Admission Process at The Game Assembly
31:04 Exploring the Reasons for Joining the School
34:35 Future Plans and the Vision for the Game Assembly
38:47 The Game Assembly’s In-House Game Engine
40:06 Does the Game Assembly Create Artistic Freedom or Conformity?
47:52 Episode Outro
Your Hosts and Guest, and Their Games
Tools for Making Games
Get all the links and the transcript for this episode right here: https://medium.com/@ottowretling/house-of-games-63-tga-the-military-school-of-game-development-3103940c832e
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