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House of Games #63 - TGA - the Military School of Game Development

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I hope you are ready for a different type of game developer education; Ida Fontaine tells us all about “The Military School of Game Development”, a.k.a The Game Assembly! Put on your best camouflage and shine those boots as we dive into the newest episode of House of Games!

Send in a voice message: ⁠https://podcasters.spotify.com/pod/show/house-of-games/message⁠



Chapters

00:00 Episode Intro

01:14 Ida Fontaine Introduces Herself

01:41 What Is the Game Assembly?

03:16 What Does Ida Do at The Game Assembly?

04:34 What Is Procedural Art?

08:10 What Is Technical Art?

08:54 A Day in the Life of a Student at The Game Assembly

10:26 What Is Agile?

13:55 What the Industry Think of The Game Assembly Method

14:50 A Day in the Life… Continued

24:08 The Application and Admission Process at The Game Assembly

31:04 Exploring the Reasons for Joining the School

34:35 Future Plans and the Vision for the Game Assembly

38:47 The Game Assembly’s In-House Game Engine

40:06 Does the Game Assembly Create Artistic Freedom or Conformity?

47:52 Episode Outro


Your Hosts and Guest, and Their Games


Tools for Making Games


Get all the links and the transcript for this episode right here: ⁠https://medium.com/@ottowretling/house-of-games-63-tga-the-military-school-of-game-development-3103940c832e

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Feb 28, 2024
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1 min 17 sec

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