I like the crisp string riffs at the beginning. The percussion sounds a bit muddy in the mix - it might need a little less wet reverb and a bit more compression. Also, it’s a small detail, but the weak attack on the crashes throughout sounds really unnatural to me. The piece has a great sense of underlying tension and drive to it, but some more percussion and a richer texture overall might’ve helped play up that tension even more. The choir sample at 1:40 isn’t my favorite - it’s a bit inauthentic and unpolished-sounding - but that section served as some good variety from the high-octane string lines on either side of it. Some more variation on the main riffs towards the end (i.e., 2:08 onwards) would’ve been welcome, but I love the little flourish at 2:43 that hits the piece home.
Overall, the progression, mood, and cinematic flair of the piece are very enjoyable. My main concern is the muddy mix - the texture is a bit over-saturated with reverb throughout, and some of the instruments need a little more room to breathe in the EQ to really make this piece sound as epic as it could. Still, I like the composition here a lot. Sounds like something from a war-themed flash game soundtrack. :D Keep at it, NativeNiles! ^_^
Mixing, mastering, and balance
.75/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.75/1
Composite score
6.5/10