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SuperCynical

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Author Comments

My submission from last year was absolutely abysmal, honestly this isn't much of an improvement.

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You have some really creative rhythmic ideas in this piece, and the instruments are cute and feel fitting for a video game. It is a bit hard to follow some of the rhythms before the rest of the texture fills in, and the composition feels pretty disjointed here. You have a lot of different riffs that play one after the other without much interconnectivity between them, from :07 to :11 to :17 to :30 (which was an especially rough transition) to :38, etc. There’s some repetition later on, but the content is still pretty minimal and choppy. I think one of the most difficult aspects of writing music is layering different harmonies on top of each other, but I think until you find a way to either make that layering work or transition more gradually between these different harmonic ideas, this piece will be a bit jarring to listen to. I’d suggest trying to consolidate your ideas and working on having multiple harmonies playing at once, rather than creating variety by lining up all your harmonic riffs back-to-back. When you feel like you’ve done that, PM me and I’ll leave you another review. And to be clear, a lot of the isolated ideas here are good. The organ-sounding synth at :48 is really catchy and fun, for example. It’s just that the transitions between the ideas are a bit abrupt. Keep at it, YingYong215! :)

Mixing, mastering, and balance
1/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
.5/2
Instrumentation and sound design
.25/1
Emotion, atmosphere, and catchiness
.5/1.5
Originality and uniqueness
.25/1
Overall (how do the elements above interact?)
0/1
Composite score
3/10

Hey, it could always be worse. You could have no submission at all!

I'm hearing some clipping throughout, especially 54 seconds. I know this is made with LMMS and I have no idea how to ensure clipping does not occur in that DAW, however, I would recommend that you mix at a lower volume (and export at a lower volume), and amplify the track in a separate application or free online mastering platform. At this rate, it is much better than the quality achieved doing anything different.

The piece itself is pretty simplistic. Everything is clearly audible because of that. I think transitions would be the best point to focus on past this point -- after mixing of course. Transition sweeps, cymbals, and a bass line would make a lot of difference in that area.

Beyond that, good effort. LMMS is a hard DAW to work with and I give you props for trying at all!

Thanks for coming out to NGUAC!

Credits & Info

Artist

Listens
99
Score
Waiting for 2 more votes

Uploaded
Jul 18, 2022
10:01 PM EDT
Genre
Video Game
File Info
Song
1.5 MB
1 min 18 sec
Tags
Software
  • LMMS

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.