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Crossroad: Final Boundary

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Author Comments

The Fight for Humanity- Newgrounds Video Game Music Challenge II


I know that this piece will strike many as severely underwhelming-- it's not nearly as energetic or pulse-pounding as it probably should have been-- but instead of capturing the intensity of the final combat encounter, I wanted to try to capture the emotions behind the fight; the feeling of just having been betrayed, and being locked in an all-important battle in some dark, echoey cavern in the bowels of the earth....


There's a lot more I could have done with some parts of this piece, and there are some parts that don't mesh quite as well as I would have liked them to-- maybe I was being a bit too ambitious....


This is the first event of this type that I have ever participated in, and I appreciate the opportunity to have gotten involved in such a way. Everything I've created in the last number of weeks have been some by-product of wanting to fulfill this prompt, and for that I am very grateful. I am still very much an amateur, and I still have a long way to go before I'm making halfway-decent music consistently-- in any case, I like the crap that I've been crankin' out, and I suppose that's the most important thing, or something like that....

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Unofficial VGMC'21 Interim Review
(months late is better than never!)
======================

Your sound design is very cool, conveying a bit of a bittersweet feeling, yet in a peaceful way. This does a good job at conveying a unique kind of negative feeling. Not exactly as devastating as I'd imagine, but there are certain points that fit quite well. Despite the fact that I liked it, I don't think it fits very well as battle music. (fair)

I notice you try to achieve a faster paced section with the percussion at 1:34, but the speed of the percussion clashes with the atmosphere and results in a calming & somber mood. I'd love it if you increased the apparent speed of the song in this section by making use of more quick dynamics or faster (and possibly) syncopated melodies.

Another thing I notice is that your individual sections are pretty repetitive and tend to put a focus on beat 1. I'd love to see a bigger focus on counter melodies like 4:34. Supporting those counter melodies with percussion and a faster bass line could help in that regard.

As for sound design in more detail, I love 5:24, 5:04, and 1:20. You do a good job at filling the entire stereo and frequency spectrums.

And finally a few small nitpicks: Your kicks are a bit too loud compared to the rest of the mix, you have some clashing around 3:28, and the mid-high end from 0:36 to 1:04 is is a bit painful.

All in all, it was a cool mysterious & somber track. Love it!

I think this is very nice. The mood is different from what I was expecting, but I think most of the elements in this track work well. Good Job :-)

Mister131 responds:

You're too kind. Thank you!

Love the atmosphere you captured with this.

Mister131 responds:

Thanks a bunch!

The part starting around 1:20 sounds so much like an anger-filled nearly hopeless Earthbound boss fight that that alone fulfills your category pretty well.
The rest of the track feels consistent (even though some parts might feel a bit too quiet compared to the ones before them) and has a good overall flow. I especially liked the organ at 4:00, I did not expect it and it fit into the track perfectly.

Mister131 responds:

I appreciate the kind words. Thank you!

Credits & Info

Artist

Listens
230
Faves:
2
Downloads
0
Votes
5
Score
4.26 / 5.00

Uploaded
Nov 23, 2021
1:46 AM EST
Genre
Video Game
File Info
Loop
13 MB
5 min 43 sec

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes. *

*Please contact me if you would like to use this in a commercial project. We can discuss the details.