Hello! This is a review for the NGUAC competition.
I've gone over one or two general categories of issues specific to your song, and one section of things I think also deserve complimenting. I prefer being very direct with my critique, none of it is meant to offend. Thank you for your understanding!
- So, you have some very lovely orchestral samples... but only a chord progression and arpeggios supporting it. A melody would actually work very phenomenally to lend some support, especially to contrast the intense bass design in this track. Notably, there also isn't a very good build to prepare for the sheer intensity of these drops. You seem to be doing a type of reversed drop in which you LOWER the intensity prior to the actual drop, but this mainly works if the relative volumes aren't too drastic. In this case, the very small volume automation as a type of 'reverse' sound before the drop is far from enough to build into it, and this causes the impact to be a bit too much. Perhaps try to master them a little more quietly, and add a smidge more of a build or some snappy percussion to make it POP after it goes silent.
- Speaking of the drops, you may also want to bring back some of your first drop to your second. Using different types of bass modulation and sound design is good, but it's also good to have a type of hook in it to remind your listener of the first drop and how good it was before. I also would say that the high frequency and repetitive noise of the second drop is actually less engaging and intense than the first drop's, making this even more relevant.
Compliments to the Composer:
- Honestly, your mixing is pretty damn solid to make everything audible through all the noise, and the orchestral samples are quite fantastic. While there could definitely be more content and some variation in chord progression or development of your dynamic curve, this is engaging and solid sound design overall, and you could very easily tweak this to make it an even more engaging piece.
Final score: 9