Hello! This is a review for the NGUAC competition.
I've gone over one or two general categories of issues specific to your song, and one section of things I think also deserve complimenting. I prefer being very direct with my critique, none of it is meant to offend. Thank you for your understanding!
Constructive Criticism:
- This has a lot of neat sounds, but what this particularly needs to reign in is the harshness of your sounds. A couple examples I would point out are the high hat, the initial sound effect once you open the filter all the way, and the clipping in playing the sounds around 1:15 (if you listen at the start and end of the sample, there's a popping sound - make sure the sound effect has a very short fadein and fadeout to avoid this clip to 0db in that sample's waveform). I would highly recommend compressing your drums slightly less, and having at least a light filter to reduce the particularly high frequencies as they can be painful to listen to and certainly tiring over the course of the track.
- Your drums could greatly use some variation. While they're already very harsh, keeping the drums the same in music like this - music that's so focused on drums and bass and sound design to the point of no other instruments - can lead to it being far less engaging than it should be over the course of the track. For a point of comparison, this track isn't as fast as yours but the drumbeat noticeably has quite a few more interesting sounds and subtler details keeping it engaging and varied as you listen: https://www.youtube.com/watch?v=Zqagld13kL4
Compliments to the Composer:
- MAN you have some tasty bass in this. I'm not sure if it's made of samples or fully synthesized, but I love how liquidy it is. The filtering makes it very interesting, and it's probably the best part of this entire track. When I mentioned variation and how the drums need more, this does not apply to the bass where it exists. It might need more if it was applied more broadly in the track but as-is, it's quite good.
Final score: 3