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The Purge

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Author Comments

Action packed combat music for gaming

especialy for repetitive grinding


Buy here

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This fits SO well with the boss fight or the base defense in Generation Zero. Good job

DESHIEL responds:

im going to check it out :D

what's up. Good old style Industrial

feels kinda awkward but i really like the.. uh.. breakdown or something? at 0:40, and onwards until about 1:23

think something really cool could be done with that patch

That's powerful! cool one

Getting some Ghost in the Shell vibes with the background vocals in bits of this, or other vibes, Prodigy vibes maybe? Can't quite place similarity. I love the way it starts, I love the element of grunge and repetition, the heaviness especially in those first riffs, but as it goes on... not really feeling like it leads anywhere, and it just doesn't suck me in as I imagine it could have.

Maybe a little too much House element for my preference. Gets repetitive, even with certain pauses/variation between segments, rather than changing pace entirely and really building or breaking down. The beat keeps going...

Still a solid track but would've been cool with some kind of pace modification/twist IMO.

-cd-

DESHIEL responds:

Thanks, I am a huge sucker for this kind of repetitiveness, when the "best moment" goes on and on and on, but I was concerned that it might be disappointing or downright annoying to someone else.

The influence you hear should be months of listening to DooM and Unreal Tournament soundtracks :)

Credits & Info

Artist

Listens
1,189
Faves:
12
Votes
20
Score
4.38 / 5.00

Uploaded
Mar 13, 2021
6:15 PM EST
Genre
Industrial
File Info
Song
5.2 MB
2 min 18 sec
Tags

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes. *
No Derivative Works:
You may not alter, transform, or build upon this work.

*Please contact me if you would like to use this in a commercial project. We can discuss the details.