2222, the way i realized something in how i draw.


This guy it's not my best, but i'm posting him because of how many phases he had...

First he was a sketch that i left alone for a while, and it wasn't even close to this drawing... it was a dude with two blades, then a dude with one blade and a shield, then a dude with a spear and a shield.

After i got tired of the guy i left him for a month, later i came back and changed the entire drawing into a more perspective kind of drawing. I made this same guy, but the difference was that he was going to only be colored with a bo instead of this prototype looking arm, one of the ends of the weapong was closer to the viewer and the other end really far away.

Then because no matter what i could not make the hands look well (and let's not talk about the weapon, even tho it was a simple bo i couldn't make it look well), they looked "right" but not well enough for me. So i changed him into having one hand in closer perspective and the other one having a discount prototype arm.

I got so tired of this drawing that i realised something... i should not force myself too much if i feel the drawing is just not gonna look right no matter how much i put in it. I should change it and change the drawing many times untill i actually find it suitable for making it look right, no matter if it is color with shading, or just pure color or painting, etc...

Since this drawing i've been making my drawings differently.

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May 16, 2018
12:06 AM EDT
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900 x 1440 px
961 KB

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