I focused on doing furniture items this time around. I was very inspired to do a Polly Pocket-style home for your pets that you can customise, and the furniture is appropriately miniature too! They are small collectible things like bottle caps, coins, chocolate bars, mushrooms etc. And I'm still considering additional furniture features like adding your Nanopets as placeable furniture and the ability to add stickers to the outer side of your PocketHome. I might have to hold off on those additional things though if I wanna get things going with other aspects of the game, such as dialogue, NPCs, quests, interface design, and all that fun stuff. I want to be able to get everything done that I can capable of doing, like graphic assets and text, before asking around for a programmer to collaborate. I've said it before, but I can't program games for the life of me, I've tried it several times with several game dev software and scrapped several game ideas. ^^;
Read the full November-December Update here.
More info about my overall game project here.
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