tasty
Cool Rock/Boulder: Really Exercised the whole shading and detailing while doing pixel art on this one. Also implemented shading and mergeing of colors through other lines (lines being cracks in this case)
Stalagmite: Did some pillow shading with darker/lighter shades of the main color, also tried implementing little niche (but not too obnoxious) cracks with some different pixels
Vines: Decided the proof of concept game would need greenery so I doodled this. Tried to be creative with the color palette while still seeming natural and fitting. I think it gets the point across but I still think I could have implemented the whole pixel detailing with bright and dim colors a bit better
Walking straight jacket guy: Me and some friends in a vc were spit balling game ideas and came up with the idea of a game about a guy in a straight jacket. Just made a simple 4 frame running loop with some small detailing (bopping torso, leg shading). Looking forward to improve from this...
THINGS I USED TUTORIALS FOR:
Brick Flooring
Wooden Flooring
LAST WORDS:
So I figured I would dump some art here because I've been somewhat productive lately. I also still have many other goals as of right now such as trying harder at trad art and anatomy. Also been learning c# with unity for a while now so I could publish some freeking epic games. but uh yeah.. looking forward to the future and thank you ALL (for 300 fans too) :0
tasty
amazing pixels arts, real improvement sir