I love exaggerated features in a characters design(the kind of stuff that only works in promo art or if you're Guilty Gear(Ex: Johnny's whole outfit)
Shading has been something I've struggled with for a very long time and was even something that has been pointed out in my past posted work here and I do try so this time I tried something a little different in how I had the light source in mind so I tried to make the shading more announced to go along with the exaggerated design and to also avoid the pillow shading that I've been told my work suffers from (I'm open to shading tips)
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Timelapse: https://youtu.be/VEVlmg9TLwE
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