Once I was done with the base designs, got to get to the point of the project which was to see if I could successfully make a bunch of exchangeable parts that wouldn't look completely jank if shuffled around. Mostly a success in the end I think.
Remixes/Kitbashes:
Firefly - put all the biggest guns on one chassis and tanked it's agility, with the idea of it lighting up like a christmas tree before quickly repositioning
Seagull - a design with close to no weapons, intended to be a heavy recon and resupply support unit. Seagull because it lingers around where the action is and then hightails it as soon as something scary looks in it's direction
Repair - Exia repair ref, a disarmed (literally) Vega that was hastily repaired with a close-enough loadout
Loader - made out of the leftover parts, named for looking like an awkwardly up-gunned worker unit
(From order of left to right then top to bottom)
Recolours:
1- Unicorn Banshee / Omegamon Alter-S
2- Zaku 2 Kai / Gouf / tiny bit of AcGuy on the grenade launcher
3- FTL Slug cruiser
4- Locusts / Desert Zaku
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