This is the first time I've tried creating a full building interior, with every room being connected via hallways and trying to keep things consistent style-wise. Feedback and suggestions regarding style, textures, props and so on are welcome and appreciated.
Software Used: Daz Studio with iRay rendering and dForce simulation. Postwork done in Photoshop.
If for some reason you wish to support my work, consider https://www.patreon.com/sinlord
You are free to copy, distribute and transmit this work under the following conditions: