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Karney, the Indecisive Dinosaur

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A skittish but determined dinosaur girl who lives in the wild. She usually hangs out with Emery and the like as they are some of her only friends.


She is a very shy and emotional stick, yet at the same time very driven. This leads to a lot of conflict as she frequently switches between small and diminutive to an outspoken, stuttering mess. Because of this she is also very impulsive, performing an action only to later regret or backpedal it and getting herself into trouble.


While embarrassed by her skittishness and stuttering, she would rather take the chance than not. Her determination to do so also leads to a fierce protectiveness for her friends and people she values.


A trait carried over from her childhood, she is easily moved emotionally & sympathizes with other living things. Her closeness to nature & her animalistic being has made her a passionate naturalist and animist. She lives in a forestry grotto outside of Page and frequently visits the city.


Thanks to her animalistic traits she likes physical affection like hugs, pats, and rubs. Her weak spot is behind her neck, easily surrendering when rubbed there. However she has to be wary with her claws and spines lest she accidentally injure someone.

  • Likes & Hobbies: meat, sweet smells, living things, taking care of others, being on equal grounds, meditating, running (especially on all fours), swinging through trees, swimming
  • Dislikes: hate due to her looks, harm towards others, sickness, more threatening animals, scary things
  • Nickname/s: Karns (Emery)
  • Favorite Food: beef, any meat.
  • Associated Music: Tatakae! Kyoryuger
  • Birthday: Feb 21 (Zyuranger’s debut date)
  • Tic/Trait: sputtering and stuttering with a flushed face, rubbing her face against someone she likes, gnawing on hard items
  • Words to Describe: shy, skittish, flustered, determined, brave, proud, affectionate, loving, caring, pet

Powers & Weaponry:

  • Her body inherits several traits from strong lizards; CARNIVORAUS. Her teeth are conical and sharp, she has large claws in place for nails, she has four fingers & toes on each hand & foot, she has a slender yet dense tail, and her vision is enhanced like a bird. She uses these to great extent, ripping and tearing into opponents with bites, slashes, and slams. The dagger-like big nail on her feet are some of her most potent weapons. The tail can also be used as a whip and a battering weapon.
  • As a side effect of her power she can manipulate her physiology to enhance her attacks. She can transform her claws into giant knife like blades, and her big toe claw in particular can be turned into a sickle shape. Her tail can also enlarge and become denser for stronger hits. THe most common application of this skill is transforming her body enough to allow for quadrupedal movement with great speed.
  • Aside from her several sharp claws and teeth, her greatest asset is her speed. She is known for being unnaturally fast and agile for a stick, and can perform hit and run tactics with great effect.

Weaknesses:

  • She has low defense, and cannot take too many hits due to how light she is, in spite of being muscular for her build.
  • Her impulsiveness takes as much as it gives. While it gives her enough guts to power through situations and even throws off others’ plans due to being unpredictable, it puts her in harms’ way more often.

Techniques:

  • Claw Combo - A simple three stage swipe.
  • Run Around - Karney jumps onto an opponent, before crawling all over them and digging her claws into them, until she finally jumps off.
  • Tail Whip - Karney fattens her tail before repeatedly swinging it into an opponent, battering them silly before knocking them aside.
  • Tail Grab - By elongating and strengthening her tail she can use it to precisely manipulate objects like a third arm.
  • Chomp - She bites down on an opponent’s and applies pressure in intervals, before tossing them aside.
  • Ground Brush - Karney allows her body to move on four limbs, granting her greater speed at the cost of dexterity. She can even carry one or two sticks on her back. On all fours, she propels into a strong headbutt. She suffers little recoil due to her hard head.
  • Knife Jab - A jab with an open hand, her claws pointing forward. Great for a small precise strike.
  • Cutter Windmill - with an enlarged big toe nail, Karney can deliver a front flip kick with great cutting power.

Trivia:

  • When the situation is too much to handle she will bury her head into the ground.
  • While not usual, she can get very needy with physical affection, almost addictingly so.
  • She takes great pride in being an “animal”, and is not above being treated like a pet due to being very in tune with her animal side. She even welcomes belly rubs.
  • Her father is a Triceratops like creature.

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Credits & Info

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Uploaded
Dec 15, 2023
7:12 PM EST
Category
Illustration

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