I'd say the time to learn these skills was very much so worth it. Your humble attitude is admirable as well :) Really dig this piece!
For a while, this project stood as my most insurmountable challenge. It began too ambitiously me trying to learn substance, marvelous designer hard surface modelling, , with the goal of learning, and over the course of a year, I pushed myself to acquire the necessary skills to complete it. There's still much I would have liked to add and do, but finding the motivation to continue has been difficult, given my inexperience. I've touched on this in my update posts, but maintaining the hobby has been challenging. I love what I do and hope to continue doing more of it. With this render, I hope to start a new chapter. For four or five months, I had no idea how or why I would finish this project. Nothing I did or thought of seemed good enough for the final result or even for what it should look like. Ultimately, I am happy with the result I achieved. I really like this character, and I'm very thankful to Puggymation for allowing me to make it happen. While it may not be the most earth-shattering 3D model out there, I am very proud of this render despite its flaws. It represents several milestones for me, and I am grateful for everything I learned while making it and all the people that i met who were willing to lend me a hand.
https://twitter.com/PokeHeadroom/status/1775619349723627638?t=SrHgeFsoW7amy6nx-lQSKg&s=19
I'd say the time to learn these skills was very much so worth it. Your humble attitude is admirable as well :) Really dig this piece!
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