Awesome!
Awesome!
I really appreciate this piece of artwork, and I'll tell you why. It looks like a game that was designed to make its graphics pop as though any screenshot you take could be a painting, and in the process of getting to this point, it *doesn't* go overboard. An example of a non-indie game that achieved this is Rayman Legends.
What do I mean by "overboard"? It's that in so many 2D indie games that intend to be beautiful and bright, somebody decides that the palette should be saturated with primarily ultra-bright colours and that lighting/glow effects should be everywhere. This is why I hope to see a new game that looks like the Magic Forest mockup some day. Everything in Magic Forest is balanced, and the attempt to go high-spec succeeds. It ultimately creates a beautiful-looking picture with visual clarity. Overall it's a very appealing image with good colour theory and good lighting.
Wow, this is a lot of praise, thanks a lot! Rayman Legends has one of my favourite 2D game graphics to date, and is a big inspiration. I'm definitely planning to push my skills further in the future.
this reminds me of the game disney's magical quest on SNES.
This is amazing! I would say to add a little bit of a busshy-ness to some of the branches of the background trees, they look like they end up being dead further back in. The rays of light are a great detail!
fit for a game!
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