Another character design piece from my college final. The character is made for a hypothetical 2D platforming video game titled "Princess Pummkin". The premise revolves around the titular Princess Pummkin having to save her parents from the king's evil little brother, the Headless Horseman. So now her and her guardian, Death, must rescue them, fighting a myriad of ooky spooky bosses along the way. Showcased are the initial turnaround, expression sheet, some palette concepts, and a couple boss concepts I did during the pandemic
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