a cold, damp, somewhat dark alleyway nestled within a bustling metropolis, peppered with small puddles following a lengthy shower with trash and junk alike lining the sides and corners.
made this one to give blender 2.9 and its new shader node system a test run, as well as to practice my ability to create nearly photoreal 3D environments.
I'd say I somewhat succeeded - one of the people to which I showed this render believed it was a real picture before I clarified it wasn't.
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