Been designing some “iconics” a la Pathfinder for the tabletop I’ve been working on. I decided having example characters like this would help to communicate the sort of characters and stories I want the system to support, as well as giving it some concrete identities to work with.
Got sidetracked with some other projects for a while, but I've finally got some time again to work on Path of the Nomad again. First order of business is of course to finish the last 4 iconics!
Alchemist - Scientist and scholar with a gift for dazzling theatrics
Surgeon - Medicinal healer who keeps her allies conscious
Knight - Fearless warrior and master of the blade and saddle
Warden - Cunning guardian with unerring aim and a keen eye
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