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Graveyard Shift - Character Designs

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Here are some character sketches for Graveyard Shift! Pretty much all the characters were previously seen in my other Halloween animation "House of Boos," just slightly redesigned.


I really enjoyed revisiting the three trick-or-treaters and pushing their designs more. This time around I made them a little older and a bit more seasoned as candy hunters. Like any trick-or-treater worth their salt, they're #1 priority is retrieving as much candy as humanly possible.


As for the ghosts, they're a bit more plump than House of Boos and they're shoulders (arms?) are a lot more simplified this time around. I like the look of the floating ghost arms, but it can sometimes become a hassle figuring out how it should "bend" and stuff like that (i.e. the shot where Greg leans his head on his hand while reading the script).


Greg's uniform (or lack-there-of) was bit of a challenge for me as well. I needed him to wear something to signify that he's some kind of employee and that he is a different ghost than Kevin. I figured making them different colors would solve the latter problem, but as for Greg's uniform I just decided to give him some kind of hat. I have no idea what kind of hat its supposed to be. To be honest, I'm not even sure if theme park employees actually wear hats like that, but I feel like it LOOKS like something you'd see them wear. That's how I'm going to justify it!


I also considered giving Greg a nametag, but it would have been too hard to track something that detailed and might look too distracting pinned to his... er... skin...?


All in all, I really liked featuring the three kids again! I definitely want to include them in more Halloween animations in the future. I feel like I'm slowly figuring out each of their personalities as opposed to how they seemed to function as one unit in House of Boos.


I'll be posting a bunch of other viz dev stuff so keep your eyes peeled!

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Uploaded
Nov 7, 2023
8:52 PM EST
Category
Illustration

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