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Reviews for "Funkee Worms"

good game

interesting start!

However, its not keeping me going just yet. Try letting the big worms push medium or 2 small worms when moving them, and let the medium worms push 1 small worm when moving it - this might add some more "flow" to the game without too much programming effort. If this makes the game too easy, restrict this to only allow one color - for example red worms - to do this.

The graphics explanation did not really explain to me when there is just a line to fill (like in Tetris) and when there instead is an "explosion" caused - sometimes I had 3 worms of the same color (by inserting one exactly between two others) and they still didnt explode. Also, the explosion range is unclear to me.

This game mostly suffers from not having a timing component (like the block in Tetris falling is a timing restriction). Add a counter of ~ 5 seconds at the top and let a new "row" of worms spawn when it expired. This would allow us to finish multiple moves before it expires. Higher difficulcy = smaller counter.

That's all input I have for now, keep it up ;)

I like worm

I have done nothing but worm for the past 3 hours.

This is a super charming and fresh take on a Tetris-like game. It could definitely use a more detailed tutorial... especially since most of the controls and shop functions are never explained. Other than that, this is a very polished puzzle experience!

Great job!