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Reviews for "The Whicher"

mf is so cold that he doesn't give a s##t about bluds baby

There's a glitch where you can have infinite speed and when you remove speed points it give points

How dare you increase the requirement every single time! Fite me!

Very funny and unpredictable lol

Heh, quite the amusing little adventure! Love that old-school Flash art style, love the goofy running animation, and in general I laughed at a lot of the jokes, including the subtle ones like the ever-changing name of Syldevin and the game misinterpreting options, like telling the King to run away with the gold when you'd think the option implies that it would be the Whicher running away with it.

The stat requirements always being one point higher than you have is a funny joke as well, though it did have the unfortunate side effect of bumming me out that there was less replay value than I thought! That was probably the biggest disappointment, in that a lot of the choices were 'but thou must' choices with no actual variance, so repeat playthroughs didn't leave much to be discovered. Bit conflicted: I feel not having a choice and not being able to make a difference is part of the humor, but still, it does make it less of a game.

Overall it was a short and sweet adventure that got a chuckle out of me, but couldn't help but feel that I wanted more out of it: take that as a compliment that it hooked me, I suppose! I'm probably taking it a bit too seriously considering it's probably supposed to just be a little joke instead of a full-fledged game.

Joeyag responds:

Thanks a lot! I started making this on mid to late march, and it was supposed to be just a short story, really. The initial idea was something similar to Super PSTW Action RPG - i'm pretty sure you're familiar with xD - with just the one storyline depicting the frustration when we are mislead by a choice in a game. I thought about expanding it with the non frustrating choices, but that would bring me two problems: animating it all would take a lot of time; and if the player picked all the non frustrating choices, they wouldn't get the point of the game. Maybe if i were smart and started making the game when FFJ23 was announced, i would have been able to find better solutions for this, but i opted to make it simpler rather than more complex due to time. All of that are definitely somethings to learn for the future.
Thank you so much for the helpful review!