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Reviews for "Cube 2 : Hypercube"

MD_Fitzpatrick doesn't know what he's saying

I've been working on the game's core engine for the Cube 2 : Hypercube game with Steve and I can assure you that no animations have been "exported" into Flash. This is hardcore flash animation, not some fake immitation.

The game's core has an engine for object placement in a 3D space that I've developped. Sadly, I've come to think that Flash is too slow to be able to manage real-time (reacting to user actions) camera angle transitions in addition to object movement. However, encoding frames allows for great 3D events.

In any case, Steve managed to pull this animation off using whatever simple techniques that were available to him. If you really want to know in-depth details about the way it's done, you should mail him; he may have the time to answer you!

Visit http://www.shade.ca periodically for information about the game, that's where you'll get the most up-to-date information.

Jason Kealey
jkealey@shade.ca
http:/ /www.shade.ca

hahaha

that was sweet....the motherfucker got impaled

Its good but its not flash

Its been totaly done in some 3D stodio, lightwave, or maya and then they just exported the frames into flash. The only thing it has to to with flash is that it is played as an swf.

Its cool anyways but its not flash.

!

I was recommened to see the original Cube by a friend and Wow was it interesting. I'm glad to see that a sequal is in the works. You're flash catches the theme very well. Good work! especially with the 3D.

Yea, Go Lions Gate Films!

Yea, Go Lions Gate Films!
The studios for Lions Gate are like 5 minutes away from my house!!!

Vancouver 2010!!!!!!

JP