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Reviews for "Aurora"

too complicated for me but nice art and voice acting

crow-seeds responds:

It's not for everyone, haha. Glad you enjoyed the non-gameplay aspects of it!

Seems fun and interesting but I simply don't understand what to do even though I've played some coding-themed games before. Definitely needs some tutorial levels.

crow-seeds responds:

Partially prefilled the first level with written code now. So you should be able to run it and get a feel for it!

Super unique colour puzzle!
The issue isn't knowing what colours make what, it's getting your brain working hard enough to figure out the turning of the wheels and getting everything sent where it needs to go. ^^;

Very well executed, and the levels I can beat at this time of night show that everything is mechanically sound, but looking at the other reviews, I think the thing that would help the most people would be a visual representation of a level being solved, in conjunction with the in-world instruction manual made by Sasha / the .txt.

Lots of people learn by looking, and some people enjoy brute forcing solutions until they learn how the system works.

Voice acting wise, it's charming and funny, you just need to speak a tiny bit louder so it comes across more clearly in the microphone. Otherwise, I had fun playing the game. :)

Keep it up! :D

crow-seeds responds:

Thanks for playing :^)

There actually is a video tutorial of the first level being solved! It's only in the description of the game since there were people who genuinely enjoyed the extra challenge of parsing through Sasha's "manual"! I've updated the description to make the tutorial easier to find, might add it in-game. The drawn manual is a reference and parody of those incomprehensible robot or machine manuals you'd find in real life haha.

Might also reupload the video on YouTube since people might have trouble viewing an mp4 file on my website, but anyways, glad you enjoyed :D

love the style and presentation. Looks like its over my head though ... maybe start with simpler puzzles so people understand the interface first?

Nothing is explained,. . you need to have pop up tutorials
That tell the player what each item is.. Similar to any program out on the market, if you hover the mouse over an icon or image it should explain what it does..

the instructions in child format is cute but very frustrating for someone who has no idea what is going on.

How about you make a video sovling a few of the puzzles?

crow-seeds responds:

The first level is simple though, don’t think I can make it simpler unless I put the output directly next to the input. Is there a specific part of the manual that you’re confused on? I’ll try making changes to the manual to make it easier.

It’s not for everyone haha, it’s a game that would appeal more to a robot than a human since it’s essentially writing machine code (real life robot language). Try experimenting or reading the manual some more! The first level can be done in 2 lines of code!

Edit: If you hover over the instructions, it tells you in English what they do! I'll make a video too solving the first level, got some pretty cool ideas on that haha.