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Reviews for "Catatattack!"

nice

nice game ! normal is hard and medals for kill is cumulate or not ?

my younger brother found this game and showed it to me and this is absolutely ADORABLE omg. this is a ton of fun

Really cool! My only criticisms are that I didn't get the easy completed medal and the aerial attack makes me go flying.

JalenBrah responds:

The Aerial attack is supposed to be a dodge mechanic, but I made it send you a bit too far without control. I’ll update the game with fixes after judging!

Not quite horrible, but not quite great either.
Art-wise, it's OK. A bit too derivative off Funkin' or something for my liking, but I suppose some people like it.

The crux of my issues come with the gameplay though:
The player's attacks keep him in constant motion but when combined with having to constantly jump between narrow platforms, it leads to a lot of cheap deaths. Not helping with this is that the motion path seems to be fixed, which leads to even more cheap-feeling deaths.
I'd work on giving the player a greater sense of control, or at least changing the level layout to give the player more room to take advantage of the moveset you've given.
There isn't really any kind of a tangible progression system either: I get it's meant to be an arcade-style game, but I don't feel like I'm growing or progressing in any meaningful way as I rack up kills: something that's very important in these kinds of games.

JalenBrah responds:

Thanks for the notes!

Making the movement more controllable and adding an incentive beyond just a high score would definitely be a benefit to the game as a whole.

I’ll try and add to the player’s moveset and improve what’s already there to give more control