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Reviews for "Vizzy & The Lost Cat"

Seriously, why is this so good? i did not realize that i was playing for a long time lol

You know I was mad when I got 5:01 on my 3rd run.

This game looks awesome in terms of development, but in terms of design it doesn't seem to know what it wants. The mechanics make it out to be a collect-a-thon, based on the counter going up instead of down, and enemies dropping a lot of loot. However, getting the hardest medal for collecting money is still absurdly easy and after that there's really no point to continue hunting down pickups.

On the other hand, the ridiculously fast pace of the game, including movement and jumping speed as well as no cap on your firing rate, make this feel like it would be much more at home if speed were the primary goal of the game. And the game is much, MUCH more fun to play this way! Unfortunately, the one time-based achievement is based on the completion time of the entire game and feels tacked on.

What this game really needs is a more robust scoring system, and a level selection screen so players can practice individual levels. You could probably mix the collect-a-thon and speedrun playstyles by having some kind of ranking system that requires a certain score AND completion under a certain time, but whatever your preference is, I really do think this game could have played to its strengths better.

The graphics are decent but it's the smoothness of how everything feels that really steals the show. The music REALLY gets your adrenaline going and feeds more into that speedrun mindset.

Simple concept with perhaps a somewhat misguided execution, but even that one speedrun achievement is enough to bring out the potential this game has.

Just-a-ng-dummy responds:

Under 15 days I didn't really think much about this kind of stuff. You listed a lot of great ideas, mostly the speedrunning potential and I want to implement them after voting ends. I think misguided execution happens a lot of Game Jam Games. Hopefully I'll improve on this game in later updates

Thank you for the review Kwing!

LOL Tim Fulp

The name tim fulp was funny so nice idea there controls are nice and smooth too art has some nice graphics and is a stylish game it was a pleasure to review and play this fine game of yours you bring stylish into a platformer game and thats what made me enjoy it even more I love these platformer types while not always easy but still fun and entertaining anyways keep making fun games, You truly have a unique game idea here Nice gamplay, good graphics and smooth run thru.

~X~

Just-a-ng-dummy responds:

Thank you so much for the comments Wayne!!

me playing other games: SNORES ZZZZZZZZZ SNORES DROOLS ZZZZZZZZZZZZzzzzz

me playing Vizzy:

DONT MINE AT NIGHT

I know your lookin' at that cave
And your feelin' kinda' brave
Go to bed you'll be alright
DONT MINE AT NIGHT

There's nothing that is gonna' change
If you just wait until the day
Zombie wanna' eat your brains
DONT MINE AT NIGHT

I know it's me your gonna' thank
Make a bed it's not too late
Three wool and three wooden planks
DONT MINE AT NIGHT

How many times I have to say
Drop the pick and walk away-a
Woah
DONT MINE AT NIGHT

Just-a-ng-dummy responds:

If you like piƱa coladas
And gettin' caught in the rain
If you're not into yoga
If you have half a brain
If you like makin' love at midnight
In the dunes on the cape
Then I'm the love that you've looked for
Write to me and escape

This game is actually fun! I love it!