the controls are to hard
the controls are to hard
are we sanic ring?!?!?1?!1!1/!/1?!/1111!/
do the second part? how he gets lost in another place and in a further place, a beautiful little game
bouncy bouncy
Larger super jumps take too long to build up requiring button mashing and luck. This ruins attempts to complete the game under a minute. Shouldn't the code consider 3 jumps to be enough and nothing more?
I did like this game but now that I'm playing it again and again problems do show :/
Yeah, this is less a problem with the engine, and more with how it's communicated to the player. We screwed up the explanation of the bounces-- how high you go is based on how close you are to the ground when you hit the button, not how many times you've bounced. Another thing is that if you don't bounce high enough, you can dash UP at the peak of your jump, as an extra little boost.
Not saying this isn't a problem, it totally is. The game doesn't sufficiently teach its mechanics to you, which isn't ideal, obviously. Not an excuse, just figured the extra info might help you if you're still going for under 1 minute, lol
Glad you still enjoyed the game despite its flaws!