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Reviews for "Bricklayer for Newgrounds v1.5"

do you feel the tetris guys?

Slowsolid responds:

I felt him

buena recreación del tetris

AtreyuGilbert responds:

impresionante hombre

Really interesting game. My top score is 64,729 which took me 639 rows to demolish (equivalent to reaching level 64, but after level 10 the blocks don't speed up fortunately!). UPDATE: 93,597 points from 695 rows and being more patient, 114,164 from 1064 rows!

The most fun aspects of the game are scoring big combos (you get far more points for demolishing four rows with one block - which you can achieve by leaving a one-column wide channel at the far left or far right of the screen and filling it with the 4x1 rectangles when one becomes available - than you do for demolishing two rows twice) and the exhilaration of building almost all the way to the top of the screen then desperately trying to knock it down to the bottom again before you make a mistake and lose.

However, the most effective way to play the game seems to be to rely on extreme patience and just don't get greedy by letting the blocks build up. Keep them right at the bottom of the screen for as long as possible, demolishing rows as soon as possible, and the game becomes much less frantic and more relaxing - basically even on level 10, there's way more thinking time if the blocks fall most of the way down the screen than if you're scrambling around near the top. Make the most of the time by planning ahead where the next block will go while the current one is falling (maybe identify a couple of candidate positions depending on the block that is revealed will come next). Try to keep everything "flat" as possible, with as few blocks as possible sticking up, since sticking-out blocks are hard to fit perfectly onto and often end up producing the annoying holes in your structure that take a lot of effort to uncover and refill. Early on in the game I liked scoring points by the leave-a-column-empty technique (it's best to be on either the extreme left or extreme right, for reasons that become clear if you try to do it anywhere else!) and having the rest of pieces in a "hill" that is as flat as possible but, if necessary, gently slopes up towards the middle (that way some pieces will fit well on the left side of the hill and some will fit well on the right side). You can score some nice combos that way. But once you have got towards the higher levels, building half-way up the screen is dangerous as you can easily lose control and get wiped out by a sequence of hard-to-fit blocks. The solution to that is to focus more on killing rows off early and not worrying too much about the combos unless they're easy to set up with the pieces you know you're going to get. At that point the game is pretty chill until you get a bad run of pieces and have to battle to get it down again!

Tight controls. Nice graphics - the colours help a lot to align the pieces. Banging tune, though I know you can't take credit for it - nice touch to give us the alternate versions of it! Proper retro gaming.

I usually get around 6000-something score

WOW YOU GOT THE TETRIS WOW YOU'RE THE BEST WOOOOOOOOOOOOOO WOOOOOOOOOOOOOO TETRISSSSSSSS

AtreyuGilbert responds:

Tetris 2000 is a completely different and (superior) game to Bricklayer.