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Reviews for "O Mighty Snakedragon"

For being a Game jam game not bad but i feel a mouse based control scheme would work better because i had some issue with turning. It also needs more things tbh. Once you did whatever you wanted you basically had to just get rid of a bunch of clouds for the game to end and it was a bit slow. If you are gonna expand this game maybe make it so you had an easier option to just end the day or something.

I really like the idea behind this game. I'm sure that by adding more gameplay mechanics, making the dragon movements more realistic and improving the sprites and landscape it could become a fun and very relaxing game!

the concept was really cool, the art and music is done really well, but id maybe make the movement more physics based and fun, sorta like slither.io's movement system works?

OmarShehata responds:

Thanks for the feedback!

just wow

I didn't really care for this game, mostly because I couldn't understand it. I mean, it wasn't done with good controls. I couldn't move around well. I thought it would have a lot more action. I guess it deserves points for being unique. Chinese dragons are always pretty cool.

I like the music too. The gameplay just doesn't do it for me. I can still appreciate that there was some effort. It just didn't make sense. At least it was nicely animated.

OmarShehata responds:

I'm really curious to hear more about why the movement didn't work for you! Were you able to push the clouds where you wanted? Or did you just find that difficult?