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Reviews for "Flavouride"

"The character will turn around itself, and there's a little span of flying time"

No idea what you are talking about :) I had to manually turn every time and mash buttons to fly because i couldn't pull it off.

HealliesGames responds:

I think it's hard to figure out because on ground there's a tiny amount of time to react.
I implemented an extended reaction time to separate from the floor, maybe now should be easier.

Thank you for playing and feedback, xxerox00!

This is pretty good. I liked how each level gave you a different challenge of your abilities, and puts what you learned to the test during the boss fight. The mechanics feel pretty nice to use, almost everything feels right. Pretty solid game!

great little game i like the parry mechanic to combat. was a bit hard but i got there

Bit weird to figure out the mechanics to this game at the start, but once I did, I actually had a blast combo-kicking enemies into the sky and then flying around (good work at having those tutorial holograms around inside the levels, felt like they explained it better than the tutorial practice room)! Certainly a very unique and interesting concept for both combat and traversal, and very fun to style around with! Once I got used to it, it felt pretty cool to race through levels, keeping the momentum up while looking damn cool, though I still did suffer some issues. Despite feeling like I got the hang of it, there were still times where I though I was going to hover after a combo but it didn't happen (or there were times where I hovered but I didn't want to, and I ended up getting hit because it kept me hovering). Also, I hated the first boss: I kept trying to lure him into the volcano but it felt like it was just up to randomness on whether the boss would lunge at me when the volcano was actually erupting. Please, please change it so that the volcano is just constantly erupting there, haha! The second boss was so much better in how you would control it directly by kicking up the spike ball to it!

HealliesGames responds:

I was contemplating about that.
When I tried to speedrun the game, the first boss seemed the major obstacle due the randomness of alignment.

Updated it, thank you.

Nice looking graphics, the game is a bit hard.