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Reviews for "MAD SISTERS' WEEK OFF!!!"

missed opportunity to frame the day 5 end in a pixel like look. overall great

"Let's eat lead!"

"I have a gun, get in the van"

edit 1: vibrating ball

Very charming and unique game! Usually I don't like it when a game spends too long on cutscenes and not enough on game, but I loved how charming and animated the characters were during the dialogue scenes: feels like there is so much polish in making this game so crazily detailed with all sorts of quirky art that it brings it to life! Enjoyed the various immersive elements like hand-drawn journals for the tutorial and manuals: so many things like this just add so much to it. Though I will say, as much as I love it, sometimes it would get to the point where the game was a bit too overloaded with color and graphics that it would just end up confusing me: I don't know what the heck all the gauges are on the main HUD, I'd easily lose track of my character in all the chaos, and so on. Gameplay was pretty fun, though tricky at times: was difficult for me to handle all the different mechanics of jumping and shooting and vacuuming and whacking (I think the instruction should just say SHIFT, I didn't know what the arrow meant for whacking), maybe it would help to reduce overdesign, like getting rid of the vacuum. Levels were a bit haphazard as well, sometimes you've got a level like the bank where it's really hard to get things going, and then you've got levels like the sewer where you can just infinite combo with no challenge at all. Anyway, I still had a ball, and it does feel like a cool game where you can practice to get better and better at building up combos!

chill nice sitter