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Reviews for "Elementalist: 0"

Games cool but its tedious

Great game

Franuka responds:

Thanks!

It is a nice concept, but the game is really tideous... Lots of boring grinding... Also, it takes 15min just to get another shot at the final boss...

Franuka responds:

Sorry! I'll try to improve it and make it more dynamic for the next title

Its really interesting, and grafics is great too, i also like that it has wall jumps and dashes and fireballs

Franuka responds:

Thank you!

Grindy as heck.

Good enough that I finished, and got good at it. But not enough to get 5 stars in this current form.

Beat the game and got the ether companion (a floaty particle that one shot kills things every 5 seconds . . . if it doesn't miss and you have to be within range of like 1/4 the screen) . . .All upgrades except fire ball number. . . that needed two more upgrades.

If you doubled the amount of ether dropped every 50 enemies, it would help immensely with motivation, since there are no health drops from the enemies.

Final boss is easier than the monsters to get there, after I learned the rules and pattern. Hit the rocks away with regular attack. Charge attack to knock out health. 5 charged hits or so and it died before releasing its mini bat-like things that killed like 1/5 of my health per blow.

Core game is good, balancing and upgrade pace is too grindy and slow.

Edit: Tips for new players, kill monsters as fast as possible to prevent them from piling up. Bats do the most total damage,

Franuka responds:

Thanks for your input, I'll take it into acount for the next release.
Congrats on beating the game :)