Be prepared to reset. A lot. Especially if you have clumsy fingers like me. One thing that I find annoying is the fact that one you touch a disappearing block, it's gone. Forever. Not walking over it, but just brushing up against it and then poof. No regen from what I can see, you have to reset completely. So once you make a mistake it's reset time. Granted, the levels aren't too difficult or long, but the multi resets brings down this game's score for me. But that's just personal experience.
One thing Rob1221 does well is make interesting puzzle mechanics, and this is no exception. A colour-coded block system is certainly unique, and makes for some interesting levels. And I must comment on Rob's striking visual style that always stands out from the usual line up. Overall a fun little game, save for a few levels that required me to reset multiple times, mostly out of my own inattentiveness.
Favourite level: The maze. It's a cool idea, and fun to play around in.
Signed-
The usual pretentious ass