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Reviews for "Listeria Wars"

The graphics are pixel art, so that is the standard graphics these days. A Tower Defense game about the body immune system is a smart idea. The current set up is that losing gives you more gems than winning. That seems like a poor mechanic. Also, why can't you replay previous levels? That is normally a good way to grind.

- I like this game , but I dislike all modren game that still force player to grind(altought this game still not too grindy)
- the boy keep dying at 29th day , I already delete a few save to experiment it and presume that at least 9/10 player have to grind(which make this game twice as long)

unless it still possible to save the boy in one attemp.

A fun game but with a serious problem with progression and gems.
You actively get punished for progressing well through levels as you don't get as many gems as you would if you kept failing, and there is no gem bonus for getting a higher health score. Late in the game I actually reached a point (around day 20 I believe) that felt unwinnable due to the slowness of the progression and how much I was getting.The first mission to introduce the green worms earlier VERY NEARLY ended my game earlier than that.
The mana boost and red gem upgrades are critical.

Also for new players who want to win:
Make sure to grab the cleric and ranged units ASAP. He makes it so you have something resembling a stable foundation for defense. Completely ignore "ball" as it is near useless aside from a very few specific scenarios and actively a resource drain.

nice game but pretty hard if you can't get the ranger unit early on

No volume settings, it's just on and off.