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Reviews for "Reap"

Enjoyed the game. I found it very captivating to finish the game.

AlienPlay responds:

Thank you! It's great to hear that.

A fun and creative platforming/puzzle game! It's a pleasing game for those who wants to have a chill time during puzzles. For the more "hardcore" kinds of players, they can have a self imposed challenge of not slowing down the fast platforms while playing. However, it feels a little plain at times. Nothing much to spice up the mechanics, gameplay, or graphics. It's rather average, but it does its job really well.

This game was really fun, and I played through the whole thing! I think the idea of slowing things down has a lot of potential. I noticed that with the exception of a few doors, I was able to make it through the whole thing by slowing down everything. It would be more interesting if there were more obstacles that I actually wanted to go fast. For example, you could add an obstacle that is in your way and moves really slowly, and by speeding it up you move it out of your way. The same could be done with a platform. I wonder if it would be better if there was a penalty for missing your projectile, like a health system where if you miss x amount of times you have to restart the level. You could also try experimenting with adding gravity to the projectile. You should also add a better looking background to fit more with the art. Other than that you did an excellent job of introducing mechanics and weaving them together in interesting ways. Good job on this game!

AlienPlay responds:

Thank you so much for the comment and the ideas! :D
Actually, in the first iteration of this game gravity did affect projectiles, I just found that it wasn't adding much to the game and it was imprecise.
But anyways, thanks again for leaving such a great feedback!

only huge bug i found was you could stick to walls fun game though

AlienPlay responds:

Thanks for feedback! :)

Good game!