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Reviews for "K.E.T."

I guess the game's fine for what it is. It is mostly just the same thing over and over. I do like this main guy. He looks like Dr. Robotnik. It was annoying how you could die at the top. Well, it would have been too easy otherwise.

Or maybe not? This had good style. It's just not that memorable. The music's pretty good. I thought it really tried.

Notbad

Well the game itself was fun and has some nice graphics too but I have to say it was kind of hard especially to get that first medal, People tend to lose just a tad here and there but you have shown some positive things and I do hope to see more of that, nice game overall.

~X~

game nice and not bad to first times and i'm give 3 star :) and Good work

You really need to have better instructions!

No instructions are provided so I immediately just fall to my death. Then I'm like hmm okay I'll try moving him with the arrow keys. Nope also fall to death. Then I'm like well I'll move him around with the mouse maybe? Nope, also death. Finally I try left-clicking and figure out that makes him flap.

You left click to flap up and otherwise are falling down. Why couldn't you have just clearly stated *how* to play without making the players have to guess like this? Don't assume what is "obvious" to you will be obvious to other people.

Got around 31 but this is where i stop playing your game.

Unlike Flappy Birds your game does NOT have a decent learning curve. You are either good at these game and you will go above 50 or you are not good and you will be stuck at around 30-35. There is nothing to learn or to improve on here the difficulty gets from modes to insane around 30m.

With a few change I think you would get better scores.

- in a game where you constantly die THERE IS NOT NEED FOR THE COUNTDOWN AGAIN AND AGAIN. It pissess off the player, it is needless delay and simply makes me want to quit.
- same goes for the music. You are dying over and over again...it shoud NOT RESTARD. It gets old really fast
- there is no indication as to how far you can go up or down. You can go slightly out of frame but there is no way to tell if the next click will save me from a dagger or kill me because I hit the top / bottom of the play area. If you need to limit your play area do so in a manner which we can see.

I think this game has potential, the graphics are good, the sounds are decent, the jumping "physics" are very responsive and well programmed.

However if you don't address the the points I mentioned this game will continue to receive poor reviews for one sole reason: YOU ARE PISSING OFF THE PLAYER.