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Reviews for "Shekateka"

LOVE THE GAME interesting concept. Though, the boss was too easy and there was no boss music

Gameplay-wise, it's an interesting concept, you can only fire while next to a power socket, otherwise you're a sitting duck. You have to be quick on your feet in order to dodge enemy fire, as well as escape from enemies who chase you.

However there are a few issues. The firing rate of enemies is too fast, which makes the game very frustrating, instead of challenging. The bosses can be killed way too quickly, they should have more health and last longer. The overall design of the enemies and the dungeon is pretty bland and generic. But overall, I enjoyed the game because of its gameplay. I'd love to see this concept developed further in another game in the future.

Need idea. Feels very unpolished, but that's ludum dare for you.

Im not sure if its the computer im playing on or if the game is just slow. Also everything takes too many hits to kill and the area in which you have to be to fire your gun is small so it ends up being tedious.

Great game! I really don't have a lot of criticisms. For a game made in two days, it's as polished as a regular web release!

The sound effects are very juicy and unique. I especially love the pickup sound; unexpected but strangely fitting.

If I have to nitpick: The graphics feel a little drab, I wish they were a little more stylized like your previous games (Space Hummus), but they are currently fine. I also wish that the bullets made different sounds when impacting different types of objects.

There's a typo in the game description: You wrote that the theme is "power is running out" when it's actually "Running out of power."

dietzribi responds:

Thanks... I was super tired. Fixed I think :)