Damn fine job on the compo, brother!
Great concept, quick to learn and play, and awesome mix of the art styles and music.
Hope you got some much-needed rest.
Damn fine job on the compo, brother!
Great concept, quick to learn and play, and awesome mix of the art styles and music.
Hope you got some much-needed rest.
Thank you, much sleep was had after Ludum Dare ended!
On an similar note, I also liked your Compo game, Devoured Intellect. I think it deserves a sequel.
It works but I don't see in what way it could give me fun.
This could be something more. I really enjoyed it. I especially like the art and that low poly world. I highly enjoyed the music.
Thanks! I'd love to expand the concept of this game into a commercial release in the future! There was a micro-management aspect to the game but it was very complex and boring so I deleted it 4 hours before the jam ended. I hope that explains why the released game is light on mechanics.
Fun trivia: Both music tracks were generated in an eye blink using http://www.abundant-music.com/
The seeds were 1107546816 & 2541796615. I also still can't believe that an algorithm had spit them out!
Really interesting game!
Well done. Nice and polished (almost :p). The text at the end felt like a cop out, but hey, 48 hours. Great stuff!