good stuff
good stuff
Thanks!
it dont have that special ending but why is the second achievement is so hard to get, i mean really??? 0 points thats kind of insane i always die in the boss fight. because with shoting it is very easy but dodjing only is hard bruh! nish game anywaysh =3D
Glad you like my game. I wanted to give a twist to these kinds of games. So I created the Pacifist achievement. It was designed to be hard to add a challenge to the game.
Thanks,
Jauq
OH DAMM THIS IS SO COOL
Thanks for playing this game! Glad you like it.
I really like the idea of multiple ships, and moving between them - each with their own strengths and weaknesses, along with a unique character and colorful design. I feel the overall moment's abit too giddy, though. Not as response as I'd like - or maybe too response the way they glide almost too smoothly. In contrast, the game pace feels a bit slow, even if the enemies get more and more challenging, and eventually arduously so. I think the calm music contributes to the lack of urgency, though it's not bad music per say. It's tense, and spacey, but doesn't really push you on.
I also wish you knew from the start how long the game was. How many phases there are. A level selection (once you've unlocked the respective levels) would be nice too. I like the art, and sound, and idea of it all: it's fun to play too, but does feel a bit imbalanced, with a bit fast difficulty curve... unless you try to play through without points, in which case it's instead reaaaaally slow. At first. Nevertheless a great game, polished and creative, but could be perfected further.
-cd-
Thank you for your Review. I'm glad you enjoyed the game. In case you didn't know: once you've selected all three ships and pressed space bar, a checkpoint selection bar should show up, showing all five checkpoints (if you've unlocked them). I'll make sure to take your words into consideration if I decide to make a game like this again.
Thanks,
Jauq
Pretty nice! But I'm curious about that "pacifist" achievement. Some white revolving bombarders keep stationary on the Y (vertical) axis, not moving on it. That forced me to fire some shots and get points...
Glad you are enjoying my game. Every enemy should leave on their own eventually. The achievement requires a bit of patience especially during the first two waves.
Thanks,
Jauq