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Reviews for "PUNCH OUT: TomFulp"

This game is actually what it's like for submissions front paged

I wish there were hooks in this game.
Other than that this game is fun. It feels AWESOME beating Tom.
Tips:
Always block. You can dodge while holding S.
Look at Tom's face the whole time. When he winks, dodge or you will be knocked out.

Keep up the good work!

There are two differences from the original game. First, the Health Meters started filled white before emptying to black. Second, after one boxer knocks down the other for the third time, the Referee (Mario) immediately awards a Technical Knockout (T.K.O.) to the boxer left standing. Implementing the second feature allows a player to retry from a loss more quickly, unless there is a way to get back up after a third knockdown…

Like the original, it is all about visual cues. Ducking/blocking is useless against an Uppercut but can protect you from a series of Straight Punches when you are unable to dodge. Your opponent(Tom Fulp) scowls as he punches straight and returns to a grin when he stops. He also winks at the start of each round and just before he rears back for an Uppercut.

Mario is here lol.:)

Found a bug, if you get knocked out and the round ends before you get up, Tom's punches won't do anything to you. Pretty good though, can finally say Tom Fulp punched me in the face.