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Reviews for "Sanguine 2"

Kinda reminds me of the Legacy of Kain series, using the chain is a bit hard but great game though. finishing it was really fun

I MADE THE CAVE JUMP! IT IS POSSABLE!@@@@@@@!! you just have to keep trying idiots!

Finished the game, got all 15 keys, but the door to the post-credits room (or whatever it's called) seems to have disappeared. That or I'm just lost. :S

Other than that, GREAT game. I wish there were more like it. Super difficult, but not impossible; each level is different and interesting; like others have said, the controls are a bit slippery, but not enough to ruin my experience.

One more thing: Does Shift actually do anything besides play an idle animation? There's one level that tells you to push it, but as far as I can tell it has no actual mechanical function.

RayBeckham responds:

Nothing in the game makes that door "disappear", so i'm not sure how that's possible.

Shift is just for fun.

Glad you liked it!

Ugh. Would love to properly review this, but holy crap. Moment "C to hook" comes into play, I'm trying to climb a wall. Spent 5 minutes figuring out all actual strategy to using it. IE can aim upwards, or I can throw hook standing still, or throw it mid air to use it on the move... but past that? How in the hell do I scale that wall? 5 minutes and I'm not an iota closer, straight up STUMPED. Complex mechanics, unlisted information, and zero foreplay all collide to make me wonder what the hell I'm doing.

Love the art style, love the depth of mechanics, love the kind of setting it's in, but dang dude, I am straight up stumped by level 2 no matter how much I try to learn and explore. A PAINFUL dose of proper instruction and introduction to mechanics is needed.

In an almost unprecedented stroke of criticism, I have to hand this piece an entire 20% less on its score just because its quality content is presented in a way that is almost completely incapable of congestion.

Literally unplayable, literally unhitlerable. 6/10 ~IGN

Although seriously jokes aside, it IS getting a 6/10 in my book, and I am very confused with what this is supposed to expect of me.
~WCCC

The controls are good, but the lag is a mood killer. There is something using too much resources, SO I have two hypothesis: or your code design is flawed (possibly a bad programming language choice), or you chose a terrible premade engine.

The game itself is gorgeous, but it's unlpayable. I'll favorite it so I can know what you're doing to fix it.