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Reviews for "ReJect"

include a way to replay levels, the "christmas boxes" level was a blast!

Realmente incrivel, quando fui começar a jogar pensei q fosse só mais um joguinho, mas depois do diálogo inicial fiquei tipo: :O ohh yeahhh. Além de ser bem criativo é simples e extremamente divertido.

MUITO BOM, CRIATIVO E EMPOLGANTE

You should add a flinching effect or similar animation to show that the player character is taking damage. I think right now you only have knocback but while playing the game soundless you can't tell that you are taking damage. I also think you need a counter or a menu or a tooltip to remind the player of the weapons he is carrying. I liked the good amount of variation in enemies, I thnk that was great. I couldn't get to any point where there was a boss this also made me feel a lack of progression sentiment overall. I don't get to feel that I am going anywhere. You could add a little bit of story to motivate the player.

That boss fight was a bit glitched.... by the time I died twice, there were three of them. Smooth fighting overall!