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Reviews for "Sons of Guns"

No idea what big bullet guns do. I don't see any big bullets flying out of my guys.

I don't like having to watch an ad to respawn my guys. Put a banner ad. Don't turn it into the crap that we have to deal with on mobile. NG is supposed to be a haven from garbage like that.

Also I would like my guys to be able to pay to upgrade another slot. Two is very limiting

grmaster responds:

We don't planned button "respawn" and any ads, but... I doubt that you click the "donate" button, if we add it. Unfortunately, game sponsors are not interested in buying these types of games.

You can pass all game without respawn.

Thanks for idea about new slots. We welcome your suggestions and ideas.

It seems like a reskin of a game I've played before, or perhaps a combination of two I've played, but the general gameplay is pretty good so I'd normally give this a high rating. However, I've got a few bones to pick, which I consider pretty serious:

Firstly, the upgrade system seems to be borrowed from the game that was copied, but without much understanding of why it existed: you just seem to keep the money you gained, and any equipment you bought. The game I recall this being either based on, or ripped from, you gained levels to increase your starting money, so you'd inch your way forwards, while still being able to buy up your characters during the game. The structure of this still exists, but without much of a point. How did this happen? Is this literally stolen or copied code?

Secondly, the two slot system is rather unreasonable. Either someone has to ditch their gun to have speed or loot upgrades, or the upgrades which don't have armor are going to be on 1 health characters who die in a single shot. I'm not even 100% sure you can even ditch your gun, which means speed and loot aren't reasonable upgrades later on.

Thirdly (and this is a big one) I appreciate that having ads in your game is something some gamemakers need to do, and I'm fine with optional ads that give you a bonus that isn't necessary to complete the game, but just make it easier. But allowing you to continue after a death with ads takes all the challenge out of the game, and I find it VERY scummy that the last level has completely unavoidable lasers so that you HAVE to watch ads to finish the game. I'd have scored this game significantly higher if it weren't for this fact. You've made your game way worse than it could have been by selling it out.

Even if this game using some code, or at least ideas, from other successful games, I still appreciate that work went into making it what it was. This wasn't some cheap cash in, someone spent some time on this. But making the game unfinishable without ads is beyond the pale, and I can't forgive it.

grmaster responds:

Game inspired by "Snake Squad" and "Frantic Frigates".
Important: We don't planned button "respawn" and any ads, but...

1. Gameplay like at "Frantic Frigates", but your earned money & upgrades WITH YOU. "Frantic" RESET your money & upgrades after each die, but give rank and some starting $. We love to experiment with game mechanics. So thanks for your experience.

2. Therefore, skills are of two types: "Personal" and "Party". When any hero with "Party skill" died, other heroes also lose him "Party skill". Unlike "Personal skills".

3. We don't planned button "respawn" and any ads, but... Any level can be passed without respawn after some upgrades. Gameplay is designed as cycle the "death-upgrade". Is impossible to pass all levels with one attempt.

Thanks for feedbacks. We welcome your suggestions and ideas.

Game with addictive "snake" ???

AMAZING , Left mouse button is now opening option ?? .... the Universal left mouse button use for move select or attack . In 2 minute of gameing I accidently clic the leftmouse button like ...10 times
and after 2 minutes I realize all dropped coin disapear befor u reach it so i just quit . the only funny part was nammeing my team .

grmaster responds:

We are planned use "spacebar" to open shop, but also wanted use only one hand with mouse for it. Maybe we'll do version with "spacebar". About "snake" mechanic - game is inspired by "Snake Squad" and "Frantic Frigats". Thanks for feedback.

Named my whole squad after N.W.A., Snoop usually is the last man standing, kek

grmaster responds:

Thanks for 4/5 ;)

Not bad, but not quite interesting

grmaster responds:

Thanks for feedback. We welcome your suggestions and ideas ;)