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Reviews for "Blind Snake"

I like the idea of it. But when I try to load up the game, it simply becomes a plain white square, impossible to play. For this reason, I am only offering half a star.

kinda retarded idea to make snake bad.

Unplayable, I think the controls are broken. Otherwise, not very good at all.

It would definitely do you well to put more effort into the look of the game, I found it a bit hard on the eyes. Personally, I'd try to make the snake's head act like a "flashlight" and just make the rest of the screen black, instead of making the food invisible by colouring it white.

As far as gameplay goes, this game could not be more broken:
- First off, the game's first keyboard input is after you're expected to control the Snake, so if the keyboard is not synced to the game, people will not be able to play the game.
- As many have mentioned, the snake is too fast on Easy. That being said, I see that "Easy" actually means "The food is bigger", not, "The snake is slower", which is a bit misleading.
- Having a [Try Again] and a [Main Menu] button after dying would do you well, since people aren't prepared to be thrust right back into a new game after losing.
- The food is visible if it spawns on the Score, the Barbed Wire, or the Snake. This just bothers me, since it's clearly an oversight in the logic behind this game. The Barbed Wire serves no purpose, and does not look good in contrast to the plain background.

At the end of the day, this game is no more challenging than classical Snake, but it is a lot more tedious and boring to play, giving it low replayability value. You could make a good game with this concept, but you'd have to put in a lot more effort.

orion1220 responds:

thanks for the review i do admit it was a fast one i am currently waiting on art for another project
like a lot of my games just want to get the basic version out that may or may not be built upon