what the fuck is that second jump? it's like a pixel high. why did you do that? and the wall jumping feels disgusting.
what the fuck is that second jump? it's like a pixel high. why did you do that? and the wall jumping feels disgusting.
Pretty good game, but it needs a death animation. If I'm gonna get insta-killed by spikes I'd rather be insta-killed with style :P
Got totally stuck not far in due to the double jump being utterly useless. The second jump is absolutely tiny and I cannot get over this huge gap, it is just not possible. Plus the character is really tiny making precision very difficult.
Dang, I want to finish it but, the fire is kinda drops my frame.. I have a good pc though, nonetheless, I like the graphics and music :-) Hope you could make more awesome game!
its a nice game... but it rely too much on backtrack... which makes a bit frustrating sometimes... check this video by extra credits: https://www.youtube.com/watch?v=-H97gCCJFXA
Other than that, the controller its a bit floaty, and the spikes does not look too menacing...
but the game its a very well done, nice art and feel... great job
Thanks a lot for the feedback :) the backtracking is actually one of the core designs for the levels. However, I try to make it so that it'll give you a new experience when you get back to the door by going through different path by not taking the same one again.